About Korey Hunt
Being a 22 year old, Life is rather chaotic. In college for the past 3 years learning to be a Game Design Artist, I have always tried to go beyond the minimum expectations. During my internship at Epic Software, I have modeled, UV unwrapped, and textured over 20 models for one of their main projects. My desired future career would be as a Game Design Artist for a Game Software Company to help create the next world famous console game; preferably Bethesda. I am interested in designing models for either FPS RPG games, or any other company desired in 3d animation or applications.
I am
- Self Motivated
- Used to working without over-the-shoulder supervision
- Able to provide weekly or bi-weekly reports, and/or invoices
- Able to work at home if not able to come into work
Abilities
- Model both low and high poly models using Autodesk 3DS Max and Maya
- UV unwrap models
- Create both Bitmap and Vector textures using Adobe Photoshop and Illustrator
- Provide .Max files, .Fbx files, .Jpg or .Png files, and .Psd files neatly with reference photos for each model
- Able to rig models for animation
- Able to create simple particle/fluid effects
Programs I'm able to use
- Autodesk 3DS Max
- Autodesk Maya
- Autodesk Mudbox
- Adobe Photoshop
- Adobe Illustrator
- Adobe Flash
- Adobe After Effects
- Audacity
- Basic Microsoft programs; Word and excel for time sheets and invoices