About Korey Hunt


Being a 22 year old, Life is rather chaotic. In  college for the past 3 years learning to be a Game Design Artist, I have always tried to go beyond the minimum expectations. During my internship at Epic Software, I have modeled, UV unwrapped, and textured over 20 models for one of their main projects. My desired future career would be as a Game Design Artist for a Game Software Company to help create the next world famous console game; preferably Bethesda. I am interested in designing models for either FPS RPG games, or any other company desired in 3d animation or applications.

I am


  • Self Motivated
  • Used to working without over-the-shoulder supervision
  • Able to provide weekly or bi-weekly reports, and/or invoices
  • Able to work at home if not able to come into work

Abilities

  • Model both low and high poly models using Autodesk 3DS Max and Maya
  • UV unwrap models
  • Create both Bitmap and Vector textures using Adobe Photoshop and Illustrator
  • Provide .Max files, .Fbx files, .Jpg or .Png files, and .Psd files neatly with reference photos for each model
  • Able to rig models for animation
  • Able to create simple particle/fluid effects     


Programs I'm able to use


  • Autodesk 3DS Max
  • Autodesk Maya
  • Autodesk Mudbox
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe Flash
  • Adobe After Effects
  • Audacity
  • Basic Microsoft programs; Word and excel for time sheets and invoices

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